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Head to head

Survivals Unknown vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2022 · 4 years ago
February 2017 · 10 years ago

Daily players

0 – 26
120k – 440k

Estimated players

5
207.8kDown 2.8%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Survivals UnknownVRChat

Survivals Unknown

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5—

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.2kDown 1.8%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Survivals Unknown
15
VRChat
418.3kUp 0.9%

VRChat currently has about 27884× as many Discord members as Survivals Unknown — 418,266 vs 15.

Steam concurrent players

Survivals Unknown
—
VRChat
42.5kDown 12%

VRChat currently has 42,529 peak concurrent Steam players; no comparable data is tracked for Survivals Unknown.

Reddit members

Survivals Unknown
—
VRChat
240.6kUp 0.6%

VRChat currently has 240,588 subreddit members; no comparable data is tracked for Survivals Unknown.

Twitch viewers

Survivals Unknown
—
VRChat
6.4kDown 25%

VRChat currently has 6,354 live Twitch viewers; no comparable data is tracked for Survivals Unknown.

YouTube subscribers

Survivals Unknown
—
VRChat
130kUp 1.6%

VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Survivals Unknown.

How these estimates are made

Survivals Unknown

Survivals Unknown is estimated to have 0 – 26 players a day. Around 77 – 11k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 120k – 440k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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