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Head to head

SuperTripLand vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2022 · 4 years ago
September 2015 · 11 years ago

Daily players

8 – 4k
42k – 150k

Estimated players

2.2kDown 3.8%
96.4kUp 1.4%

Available on

  • Browser
  • iOS
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

SuperTripLandWorld of Warships

SuperTripLand

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.2kDown 1.6%
August 2026~2.2kDown 0.3%
July 2026~2.3k

World of Warships

Average monthly estimated players
MonthEstimated playersChange
September 2026~93.7kUp 2.8%
August 2026~91.2kUp 0.2%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

SuperTripLand
9kDown 0.3%
World of Warships
216.2kUp 0.8%

World of Warships currently has about 24× as many Discord members as SuperTripLand — 216,191 vs 9,005.

Twitch viewers

SuperTripLand
0
World of Warships
3.3kDown 4.8%

SuperTripLand currently has 0 live Twitch viewers, while World of Warships has 3,341.

Steam concurrent players

SuperTripLand
World of Warships
14.7kUp 67%

World of Warships currently has 14,700 peak concurrent Steam players; no comparable data is tracked for SuperTripLand.

Reddit members

SuperTripLand
World of Warships
153.4kUp 0.5%

World of Warships currently has 153,410 subreddit members; no comparable data is tracked for SuperTripLand.

How these estimates are made

SuperTripLand

SuperTripLand is estimated to have 8 – 4k players a day. Around 5k – 480k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warships

World of Warships is estimated to have 42k – 150k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.