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Head to head

Superhex.io vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
January 2013 · 14 years ago

Daily players

6 – 3k
230k – 790k

Estimated players

4.5k
375.1kUp 0.9%

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Superhex.ioWar Thunder

Superhex.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.5k
September 2026~4.5kDown 0.2%
August 2026~4.5k
July 2026~4.5k—

War Thunder

Average monthly estimated players
MonthEstimated playersChange
October 2026~371.6kUp 0.8%
September 2026~368.7kUp 1.8%
August 2026~362.3kUp 0.6%
July 2026~360.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Superhex.io
90
War Thunder
566.2kUp 0.7%

War Thunder currently has about 6291× as many subreddit members as Superhex.io — 566,201 vs 90.

YouTube subscribers

Superhex.io
45k
War Thunder
1.9mUp 0.5%

War Thunder currently has about 43× as many YouTube subscribers as Superhex.io — 1,940,000 vs 45,000.

Steam concurrent players

Superhex.io
—
War Thunder
78.5kDown 22%

War Thunder currently has 78,528 peak concurrent Steam players; no comparable data is tracked for Superhex.io.

Twitch viewers

Superhex.io
—
War Thunder
1.8kDown 92%

War Thunder currently has 1,771 live Twitch viewers; no comparable data is tracked for Superhex.io.

How these estimates are made

Superhex.io

Superhex.io is estimated to have 6 – 3k players a day. Around 5k – 460k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

War Thunder

War Thunder is estimated to have 230k – 790k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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