Head to head
Sunday City vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Sunday City
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~34.2k | Up 8.4% |
| August 2026 | ~31.6k | Up 8.2% |
| July 2026 | ~29.2k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~36.7k | Down 0.7% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Sunday City
- 40.2kUp 29%
- The Cycle: Frontier
- 106.3kDown 0.6%
The Cycle: Frontier currently has about 2.6× as many Discord members as Sunday City — 106,272 vs 40,216.
Twitch viewers
- Sunday City
- 0Down 100%
- The Cycle: Frontier
- 70Down 93%
Sunday City currently has 0 live Twitch viewers, while The Cycle: Frontier has 70.
YouTube subscribers
- Sunday City
- 260kUp 0.4%
- The Cycle: Frontier
- 17.3k
Sunday City currently has about 15× as many YouTube subscribers as The Cycle: Frontier — 260,000 vs 17,300.
Steam concurrent players
- Sunday City
- —
- The Cycle: Frontier
- 1
The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Sunday City.
Reddit members
- Sunday City
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,677 subreddit members; no comparable data is tracked for Sunday City.
How these estimates are made
Sunday City
Sunday City is estimated to have 34 – 16k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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