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Head to head

SubSpace vs Warframe

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 1997 · 29 years ago
March 2013 · 13 years ago

Daily players

6 – 3k
160k – 580k

Estimated players

93Up 0.4%
429.1kDown 0.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

SubSpaceWarframe

SubSpace

Average monthly estimated players
MonthEstimated playersChange
September 2026~93Up 1.1%
August 2026~92Up 2.2%
July 2026~90

Warframe

Average monthly estimated players
MonthEstimated playersChange
September 2026~423.3kUp 0.5%
August 2026~421.2kUp 0.4%
July 2026~419.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

SubSpace
931Up 1.9%
Warframe
1mUp 0.9%

Warframe currently has about 1102× as many subreddit members as SubSpace — 1,025,566 vs 931.

Twitch viewers

SubSpace
0
Warframe
3.3kDown 19%

SubSpace currently has 0 live Twitch viewers, while Warframe has 3,286.

Steam concurrent players

SubSpace
Warframe
44.7kDown 38%

Warframe currently has 44,698 peak concurrent Steam players; no comparable data is tracked for SubSpace.

Discord members

SubSpace
Warframe
382.9kUp 1.6%

Warframe currently has 382,853 Discord members; no comparable data is tracked for SubSpace.

YouTube subscribers

SubSpace
Warframe
962kUp 0.4%

Warframe currently has 962,000 YouTube subscribers; no comparable data is tracked for SubSpace.

How these estimates are made

SubSpace

SubSpace is estimated to have 6 – 3k players a day. Around 6k – 550k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warframe

Warframe is estimated to have 160k – 580k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.