Head to head
Stickman League vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Stickman League
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~5 | |
| August 2026 | ~5 | Up 25% |
| July 2026 | ~4 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~215.1k | Down 1.8% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stickman League
- 0
- VRChat
- 41.7kDown 22%
Stickman League currently has 0 peak concurrent Steam players, while VRChat has 41,720.
Discord members
- Stickman League
- —
- VRChat
- 418kUp 1.0%
VRChat currently has 418,033 Discord members; no comparable data is tracked for Stickman League.
Reddit members
- Stickman League
- —
- VRChat
- 240.5kUp 0.7%
VRChat currently has 240,497 subreddit members; no comparable data is tracked for Stickman League.
Twitch viewers
- Stickman League
- —
- VRChat
- 5.7kDown 21%
VRChat currently has 5,731 live Twitch viewers; no comparable data is tracked for Stickman League.
YouTube subscribers
- Stickman League
- —
- VRChat
- 129kUp 0.8%
VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Stickman League.
How these estimates are made
Stickman League
Stickman League is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 130k – 470k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


