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Stickman League vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
February 2017 · 10 years ago

Daily players

No population data
130k – 470k

Estimated players

4
209.7kDown 1.8%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Stickman LeagueVRChat

Stickman League

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5Up 25%
July 2026~4

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.1kDown 1.8%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Stickman League
0
VRChat
41.7kDown 22%

Stickman League currently has 0 peak concurrent Steam players, while VRChat has 41,720.

Discord members

Stickman League
VRChat
418kUp 1.0%

VRChat currently has 418,033 Discord members; no comparable data is tracked for Stickman League.

Reddit members

Stickman League
VRChat
240.5kUp 0.7%

VRChat currently has 240,497 subreddit members; no comparable data is tracked for Stickman League.

Twitch viewers

Stickman League
VRChat
5.7kDown 21%

VRChat currently has 5,731 live Twitch viewers; no comparable data is tracked for Stickman League.

YouTube subscribers

Stickman League
VRChat
129kUp 0.8%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Stickman League.

How these estimates are made

Stickman League

Stickman League is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 130k – 470k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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