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Head to head

Stein.World vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
June 2018 · 8 years ago

Daily players

8 – 26
1k – 5k

Estimated players

146
39.9kUp 6.3%

Available on

  • Browser
  • Windows
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Stein.WorldThe Crew 2

Stein.World

Average monthly estimated players
MonthEstimated playersChange
October 2026~146
September 2026~146
August 2026~146Up 21%
July 2026~121—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.8kUp 2.0%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Stein.World
1Down 67%
The Crew 2
344Down 37%

The Crew 2 currently has about 344× as many peak concurrent Steam players as Stein.World — 344 vs 1.

Reddit members

Stein.World
583Up 0.3%
The Crew 2
22kUp 0.4%

The Crew 2 currently has about 38× as many subreddit members as Stein.World — 22,030 vs 583.

Discord members

Stein.World
—
The Crew 2
101.7kUp 0.2%

The Crew 2 currently has 101,740 Discord members; no comparable data is tracked for Stein.World.

Twitch viewers

Stein.World
—
The Crew 2
28Down 9.7%

The Crew 2 currently has 28 live Twitch viewers; no comparable data is tracked for Stein.World.

How these estimates are made

Stein.World

Stein.World is estimated to have 8 – 26 players a day. Around 25k – 63k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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