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Head to head

State of Survival vs Undead Reality

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

August 2019 · 7 years ago
To be announced

Daily players

340 – 1k
No population data

Estimated players

66.6kDown 0.2%
9

Available on

  • Android
  • iOS
  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

State of SurvivalUndead Reality

State of Survival

Average monthly estimated players
MonthEstimated playersChange
August 2026~66.7kUp 14%
July 2026~58.7k

Undead Reality

Average monthly estimated players
MonthEstimated playersChange
August 2026~9
July 2026~9

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

State of Survival
149Up 10%
Undead Reality

State of Survival currently has 149 peak concurrent Steam players; no comparable data is tracked for Undead Reality.

Discord members

State of Survival
225.9kDown 0.2%
Undead Reality

State of Survival currently has 225,884 Discord members; no comparable data is tracked for Undead Reality.

Twitch viewers

State of Survival
1
Undead Reality

State of Survival currently has 1 live Twitch viewers; no comparable data is tracked for Undead Reality.

YouTube subscribers

State of Survival
Undead Reality
87

Undead Reality currently has 87 YouTube subscribers; no comparable data is tracked for State of Survival.

How these estimates are made

State of Survival

State of Survival is estimated to have 340 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Undead Reality

Undead Reality is estimated to have 1 – 490 players a day. Around 700 – 73k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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