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Head to head

Starwalker: Into the Cylinder vs Tanks Blitz

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2023 · 3 years ago
October 2022 · 4 years ago

Daily players

No population data
190 – 88k

Estimated players

8Down 1.2%
128k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Starwalker: Into the CylinderTanks Blitz

Starwalker: Into the Cylinder

Average monthly estimated players
MonthEstimated playersChange
September 2026~9
August 2026~9
July 2026~9—

Tanks Blitz

Average monthly estimated players
MonthEstimated playersChange
September 2026~128.2k
August 2026~128.2kUp 0.1%
July 2026~128k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Starwalker: Into the Cylinder
0
Tanks Blitz
—

Starwalker: Into the Cylinder currently has 0 peak concurrent Steam players; no comparable data is tracked for Tanks Blitz.

YouTube subscribers

Starwalker: Into the Cylinder
34Down 2.9%
Tanks Blitz
1.3m

Tanks Blitz currently has about 37647× as many YouTube subscribers as Starwalker: Into the Cylinder — 1,280,000 vs 34.

Twitch viewers

Starwalker: Into the Cylinder
—
Tanks Blitz
3Down 98%

Tanks Blitz currently has 3 live Twitch viewers; no comparable data is tracked for Starwalker: Into the Cylinder.

How these estimates are made

Starwalker: Into the Cylinder

Starwalker: Into the Cylinder is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tanks Blitz

Tanks Blitz is estimated to have 190 – 88k players a day. Around 66k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.