Head to head
Starblast vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Starblast
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.7k | Up 0.5% |
| August 2026 | ~6.7k | Up 0.4% |
| July 2026 | ~6.6k | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.6k | Up 0.3% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Starblast
- 44Up 19%
- Tom Clancy's The Division
- 491Up 18%
Tom Clancy's The Division currently has about 11× as many peak concurrent Steam players as Starblast — 491 vs 44.
Discord members
- Starblast
- 28.3kUp 0.4%
- Tom Clancy's The Division
- —
Starblast currently has 28,315 Discord members; no comparable data is tracked for Tom Clancy's The Division.
Reddit members
- Starblast
- 5.5kUp 0.5%
- Tom Clancy's The Division
- 427.1kUp 0.4%
Tom Clancy's The Division currently has about 77× as many subreddit members as Starblast — 427,050 vs 5,513.
Twitch viewers
- Starblast
- 1
- Tom Clancy's The Division
- 86Up 32%
Tom Clancy's The Division currently has about 86× as many live Twitch viewers as Starblast — 86 vs 1.
How these estimates are made
Starblast
Starblast is estimated to have 100 – 360 players a day. Around 31k – 79k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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