Head to head
Star Trek Fleet Command vs World of Rune
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Star Trek Fleet Command
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~37.9k | Up 0.4% |
| August 2026 | ~37.8k | Up 15% |
| July 2026 | ~32.7k | — |
World of Rune
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.7k | Up 0.3% |
| August 2026 | ~2.7k | Down 0.4% |
| July 2026 | ~2.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Star Trek Fleet Command
- 132.4kUp 0.3%
- World of Rune
- 12.8kUp 0.4%
Star Trek Fleet Command currently has about 10× as many Discord members as World of Rune — 132,430 vs 12,752.
Twitch viewers
- Star Trek Fleet Command
- 248Down 25%
- World of Rune
- —
Star Trek Fleet Command currently has 248 live Twitch viewers; no comparable data is tracked for World of Rune.
YouTube subscribers
- Star Trek Fleet Command
- 47.9kUp 1.1%
- World of Rune
- —
Star Trek Fleet Command currently has 47,900 YouTube subscribers; no comparable data is tracked for World of Rune.
Steam concurrent players
- Star Trek Fleet Command
- —
- World of Rune
- 0Down 100%
World of Rune currently has 0 peak concurrent Steam players; no comparable data is tracked for Star Trek Fleet Command.
How these estimates are made
Star Trek Fleet Command
Star Trek Fleet Command is estimated to have 91 – 43k players a day. Around 24k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Rune
World of Rune is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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