Head to head
Star Citizen vs Tap Drift Car
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
Categories
Player activity
Smoothed estimated players over time.
Star Citizen
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~163.6k | Up 0.1% |
| September 2026 | ~163.4k | Down 0.2% |
| August 2026 | ~163.7k | Down 0.6% |
| July 2026 | ~164.6k | — |
Tap Drift Car
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~15 | |
| September 2026 | ~15 | Up 7.1% |
| August 2026 | ~14 | |
| July 2026 | ~14 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Star Citizen
- 162.1kDown 0.1%
- Tap Drift Car
- —
Star Citizen currently has 162,096 Discord members; no comparable data is tracked for Tap Drift Car.
Reddit members
- Star Citizen
- 533.2kUp 0.6%
- Tap Drift Car
- —
Star Citizen currently has 533,231 subreddit members; no comparable data is tracked for Tap Drift Car.
Twitch viewers
- Star Citizen
- 5kUp 16%
- Tap Drift Car
- —
Star Citizen currently has 4,983 live Twitch viewers; no comparable data is tracked for Tap Drift Car.
YouTube subscribers
- Star Citizen
- 575k
- Tap Drift Car
- —
Star Citizen currently has 575,000 YouTube subscribers; no comparable data is tracked for Tap Drift Car.
Steam concurrent players
- Star Citizen
- —
- Tap Drift Car
- 2
Tap Drift Car currently has 2 peak concurrent Steam players; no comparable data is tracked for Star Citizen.
How these estimates are made
Star Citizen
Star Citizen is estimated to have 390 – 180k players a day. Around 84k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tap Drift Car
Tap Drift Car is estimated to have 8 – 26 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


