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Head to head

Star Citizen vs Stay Out

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
November 2019 · 7 years ago

Daily players

370 – 170k
5k – 18k

Estimated players

169kUp 1.5%
11.8kUp 7.9%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Star CitizenStay Out

Star Citizen

Average monthly estimated players
MonthEstimated playersChange
September 2026~166kUp 1.4%
August 2026~163.7kDown 0.6%
July 2026~164.6k

Stay Out

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.4kUp 4.4%
August 2026~10.9kUp 2.5%
July 2026~10.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Star Citizen
162.4k
Stay Out
26.6kUp 0.5%

Star Citizen currently has about 6.1× as many Discord members as Stay Out — 162,377 vs 26,617.

Reddit members

Star Citizen
528.8kUp 0.9%
Stay Out

Star Citizen currently has 528,760 subreddit members; no comparable data is tracked for Stay Out.

Twitch viewers

Star Citizen
1.8kDown 70%
Stay Out
13Down 66%

Star Citizen currently has about 135× as many live Twitch viewers as Stay Out — 1,757 vs 13.

YouTube subscribers

Star Citizen
575kUp 0.2%
Stay Out
6.2kUp 0.3%

Star Citizen currently has about 93× as many YouTube subscribers as Stay Out — 575,000 vs 6,200.

Steam concurrent players

Star Citizen
Stay Out
441Down 78%

Stay Out currently has 441 peak concurrent Steam players; no comparable data is tracked for Star Citizen.

How these estimates are made

Star Citizen

Star Citizen is estimated to have 370 – 170k players a day. Around 83k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stay Out

Stay Out is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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