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Head to head

Star Atlas vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
June 2018 · 8 years ago

Daily players

No population data
2k – 6k

Estimated players

38.7kUp 1.1%
37.8kUp 2.4%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

Star AtlasThe Crew 2

Star Atlas

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.7kDown 0.3%
July 2026~38.8k

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.1kUp 5.4%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Star Atlas
162.2kDown 0.2%
The Crew 2
101.8kUp 0.7%

Star Atlas currently has about 1.6× as many Discord members as The Crew 2 — 162,181 vs 101,807.

YouTube subscribers

Star Atlas
37.2kDown 0.3%
The Crew 2

Star Atlas currently has 37,200 YouTube subscribers; no comparable data is tracked for The Crew 2.

Steam concurrent players

Star Atlas
The Crew 2
544Down 33%

The Crew 2 currently has 544 peak concurrent Steam players; no comparable data is tracked for Star Atlas.

Reddit members

Star Atlas
The Crew 2
21.9kUp 0.3%

The Crew 2 currently has 21,922 subreddit members; no comparable data is tracked for Star Atlas.

Twitch viewers

Star Atlas
The Crew 2
11Down 39%

The Crew 2 currently has 11 live Twitch viewers; no comparable data is tracked for Star Atlas.

How these estimates are made

Star Atlas

Star Atlas is estimated to have 57 – 26k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.