Head to head
Stalzone vs World of Swordia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.6k | Up 7.6% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
World of Swordia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4 | |
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stalzone
- 15.5kDown 16%
- World of Swordia
- —
Stalzone currently has 15,489 peak concurrent Steam players; no comparable data is tracked for World of Swordia.
Discord members
- Stalzone
- 57.3kUp 5.4%
- World of Swordia
- —
Stalzone currently has 57,258 Discord members; no comparable data is tracked for World of Swordia.
Reddit members
- Stalzone
- 3.4kUp 22%
- World of Swordia
- —
Stalzone currently has 3,384 subreddit members; no comparable data is tracked for World of Swordia.
Twitch viewers
- Stalzone
- 922Down 35%
- World of Swordia
- —
Stalzone currently has 922 live Twitch viewers; no comparable data is tracked for World of Swordia.
YouTube subscribers
- Stalzone
- 3.4kUp 7.5%
- World of Swordia
- —
Stalzone currently has 3,430 YouTube subscribers; no comparable data is tracked for World of Swordia.
How these estimates are made
Stalzone
Stalzone is estimated to have 42k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Swordia
World of Swordia is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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