Head to head
Stalzone vs World of Solaria
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Android
- iOS
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.5k | Up 7.3% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
World of Solaria
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~399 | Up 1.3% |
| August 2026 | ~394 | |
| July 2026 | ~394 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stalzone
- 12kDown 48%
- World of Solaria
- 10
Stalzone currently has about 1197× as many peak concurrent Steam players as World of Solaria — 11,971 vs 10.
Discord members
- Stalzone
- 56.6kUp 6.7%
- World of Solaria
- 1.7kUp 0.9%
Stalzone currently has about 33× as many Discord members as World of Solaria — 56,551 vs 1,722.
Reddit members
- Stalzone
- 3.2kUp 27%
- World of Solaria
- —
Stalzone currently has 3,193 subreddit members; no comparable data is tracked for World of Solaria.
Twitch viewers
- Stalzone
- 803Down 44%
- World of Solaria
- —
Stalzone currently has 803 live Twitch viewers; no comparable data is tracked for World of Solaria.
YouTube subscribers
- Stalzone
- 3.4kUp 9.3%
- World of Solaria
- —
Stalzone currently has 3,400 YouTube subscribers; no comparable data is tracked for World of Solaria.
How these estimates are made
Stalzone
Stalzone is estimated to have 55k – 190k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Solaria
World of Solaria is estimated to have 18 – 62 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


