Head to head
Stalzone vs The Repopulation
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.4k | Up 1.4% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
The Repopulation
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~201 | |
| September 2026 | ~201 | |
| August 2026 | ~201 | Up 0.5% |
| July 2026 | ~200 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stalzone
- 3.6kDown 79%
- The Repopulation
- 0
Stalzone currently has 3,585 peak concurrent Steam players, while The Repopulation has 0.
Discord members
- Stalzone
- 58.6kUp 1.9%
- The Repopulation
- —
Stalzone currently has 58,641 Discord members; no comparable data is tracked for The Repopulation.
Reddit members
- Stalzone
- 3.8kUp 10%
- The Repopulation
- 859
Stalzone currently has about 4.5× as many subreddit members as The Repopulation — 3,843 vs 859.
Twitch viewers
- Stalzone
- 152Down 95%
- The Repopulation
- 0
Stalzone currently has 152 live Twitch viewers, while The Repopulation has 0.
YouTube subscribers
- Stalzone
- 3.6kUp 6.5%
- The Repopulation
- —
Stalzone currently has 3,620 YouTube subscribers; no comparable data is tracked for The Repopulation.
How these estimates are made
Stalzone
Stalzone is estimated to have 40k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Repopulation
The Repopulation is showing no measurable concurrent players on Steam. Around 31k – 80k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


