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Head to head

Stalzone vs Tank Royale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2022 · 4 years ago
April 2019 · 7 years ago

Daily players

39k – 140k
3 – 9

Estimated players

39.9kUp 3.8%
7Up 7.4%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

StalzoneTank Royale

Stalzone

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.5kUp 7.4%
August 2026~36.8kUp 85%
July 2026~19.9k

Tank Royale

Average monthly estimated players
MonthEstimated playersChange
September 2026~8Up 14%
August 2026~7
July 2026~7

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Stalzone
4.5kDown 74%
Tank Royale
1

Stalzone currently has about 4532× as many peak concurrent Steam players as Tank Royale — 4,532 vs 1.

Discord members

Stalzone
57.3kUp 5.3%
Tank Royale

Stalzone currently has 57,319 Discord members; no comparable data is tracked for Tank Royale.

Reddit members

Stalzone
3.4kUp 22%
Tank Royale

Stalzone currently has 3,390 subreddit members; no comparable data is tracked for Tank Royale.

Twitch viewers

Stalzone
240Down 84%
Tank Royale

Stalzone currently has 240 live Twitch viewers; no comparable data is tracked for Tank Royale.

YouTube subscribers

Stalzone
3.4kUp 7.2%
Tank Royale

Stalzone currently has 3,430 YouTube subscribers; no comparable data is tracked for Tank Royale.

How these estimates are made

Stalzone

Stalzone is estimated to have 39k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tank Royale

Tank Royale is estimated to have 3 – 9 players a day. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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