Head to head
Stalzone vs Survive the Nights
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~36.5k | Up 84% |
| July 2026 | ~19.9k | — |
Survive the Nights
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5k | Down 1.2% |
| July 2026 | ~5.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stalzone
- 19.4kDown 3.5%
- Survive the Nights
- 55Down 49%
Stalzone currently has about 352× as many peak concurrent Steam players as Survive the Nights — 19,350 vs 55.
Discord members
- Stalzone
- 55.1kUp 1.4%
- Survive the Nights
- 5.6kDown 0.4%
Stalzone currently has about 9.8× as many Discord members as Survive the Nights — 55,090 vs 5,637.
Reddit members
- Stalzone
- 2.9kDown 84%
- Survive the Nights
- —
Stalzone currently has 2,892 subreddit members; no comparable data is tracked for Survive the Nights.
Twitch viewers
- Stalzone
- 921Down 70%
- Survive the Nights
- 0Down 100%
Stalzone currently has 921 live Twitch viewers, while Survive the Nights has 0.
YouTube subscribers
- Stalzone
- 3.2kUp 1.6%
- Survive the Nights
- 25.2k
Survive the Nights currently has about 7.8× as many YouTube subscribers as Stalzone — 25,200 vs 3,230.
How these estimates are made
Stalzone
Stalzone is estimated to have 45k – 160k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Survive the Nights
Survive the Nights is estimated to have 130 – 470 players a day. Around 140k – 360k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


