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Head to head

SpiritVale vs Trynitz

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
December 2017 · 9 years ago

Daily players

23k – 81k
No population data

Estimated players

29kDown 4.6%
16

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

SpiritValeTrynitz

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.5kDown 3.9%
August 2026~30.7kUp 24%
July 2026~24.7k

Trynitz

Average monthly estimated players
MonthEstimated playersChange
September 2026~16
August 2026~16
July 2026~16

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

SpiritVale
9.1kDown 41%
Trynitz

SpiritVale currently has 9,097 peak concurrent Steam players; no comparable data is tracked for Trynitz.

Discord members

SpiritVale
67.5kUp 5.5%
Trynitz

SpiritVale currently has 67,502 Discord members; no comparable data is tracked for Trynitz.

Reddit members

SpiritVale
3.5kUp 6.8%
Trynitz

SpiritVale currently has 3,476 subreddit members; no comparable data is tracked for Trynitz.

Twitch viewers

SpiritVale
72Down 76%
Trynitz

SpiritVale currently has 72 live Twitch viewers; no comparable data is tracked for Trynitz.

YouTube subscribers

SpiritVale
5kUp 5.7%
Trynitz

SpiritVale currently has 5,030 YouTube subscribers; no comparable data is tracked for Trynitz.

How these estimates are made

SpiritVale

SpiritVale is estimated to have 23k – 81k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trynitz

Trynitz is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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