Head to head
SpiritVale vs Stellar Conquest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.2k | Down 5.1% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Stellar Conquest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~24 | Up 4.3% |
| August 2026 | ~23 | |
| July 2026 | ~23 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SpiritVale
- 6.2kDown 60%
- Stellar Conquest
- —
SpiritVale currently has 6,246 peak concurrent Steam players; no comparable data is tracked for Stellar Conquest.
Discord members
- SpiritVale
- 66.7k
- Stellar Conquest
- 79
SpiritVale currently has about 845× as many Discord members as Stellar Conquest — 66,738 vs 79.
Reddit members
- SpiritVale
- 3.5kUp 5.4%
- Stellar Conquest
- —
SpiritVale currently has 3,491 subreddit members; no comparable data is tracked for Stellar Conquest.
Twitch viewers
- SpiritVale
- 56Down 80%
- Stellar Conquest
- —
SpiritVale currently has 56 live Twitch viewers; no comparable data is tracked for Stellar Conquest.
YouTube subscribers
- SpiritVale
- 5kUp 5.0%
- Stellar Conquest
- —
SpiritVale currently has 5,020 YouTube subscribers; no comparable data is tracked for Stellar Conquest.
How these estimates are made
SpiritVale
SpiritVale is estimated to have 16k – 55k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stellar Conquest
Stellar Conquest is estimated to have 0 – 83 players a day. Around 210 – 27k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


