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Head to head

Skyforge vs Spiral Knights

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2017 · 10 years ago
April 2011 · 16 years ago

Daily players

No population data
550 – 2k

Estimated players

3.8k
3.4kDown 1.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

SkyforgeSpiral Knights

Skyforge

Average monthly estimated players
MonthEstimated playersChange
November 2026~3.8k
October 2026~3.8k
September 2026~3.8k
August 2026~3.8k
July 2026~3.8k—

Spiral Knights

Average monthly estimated players
MonthEstimated playersChange
November 2026~3.4kDown 0.8%
October 2026~3.4kDown 0.4%
September 2026~3.4kDown 0.2%
August 2026~3.4kUp 20%
July 2026~2.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Skyforge
0
Spiral Knights
189Down 13%

Skyforge currently has 0 peak concurrent Steam players, while Spiral Knights has 189.

Reddit members

Skyforge
9.5kUp 0.1%
Spiral Knights
6.2kUp 0.8%

Skyforge currently has about 1.5× as many subreddit members as Spiral Knights — 9,454 vs 6,154.

Twitch viewers

Skyforge
0
Spiral Knights
21Down 28%

Skyforge currently has 0 live Twitch viewers, while Spiral Knights has 21.

YouTube subscribers

Skyforge
23.9k
Spiral Knights
2.5kUp 0.4%

Skyforge currently has about 9.6× as many YouTube subscribers as Spiral Knights — 23,900 vs 2,500.

How these estimates are made

Skyforge

Skyforge is showing no measurable concurrent players on Steam. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Spiral Knights

Spiral Knights is estimated to have 550 – 2k players a day. Around 420k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.