Head to head
Spineworld vs World of Tanks: Heat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Spineworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~46 | Up 2.2% |
| August 2026 | ~45 | |
| July 2026 | ~45 | — |
World of Tanks: Heat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~27.6k | Up 5.1% |
| August 2026 | ~26.3k | Down 1.9% |
| July 2026 | ~26.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Spineworld
- 458Up 1.8%
- World of Tanks: Heat
- 2.3kUp 5.5%
World of Tanks: Heat currently has about 5× as many subreddit members as Spineworld — 2,285 vs 458.
Steam concurrent players
- Spineworld
- —
- World of Tanks: Heat
- 284Down 60%
World of Tanks: Heat currently has 284 peak concurrent Steam players; no comparable data is tracked for Spineworld.
Discord members
- Spineworld
- —
- World of Tanks: Heat
- 95.3kDown 1.2%
World of Tanks: Heat currently has 95,306 Discord members; no comparable data is tracked for Spineworld.
Twitch viewers
- Spineworld
- —
- World of Tanks: Heat
- 582Up 278%
World of Tanks: Heat currently has 582 live Twitch viewers; no comparable data is tracked for Spineworld.
YouTube subscribers
- Spineworld
- —
- World of Tanks: Heat
- 9.3kUp 3.3%
World of Tanks: Heat currently has 9,350 YouTube subscribers; no comparable data is tracked for Spineworld.
How these estimates are made
Spineworld
Spineworld is estimated to have 4 – 2k players a day. Around 4k – 380k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Tanks: Heat
World of Tanks: Heat is estimated to have 1k – 5k players a day. Around 150k – 380k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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