Head to head
Spaceship Idle: Design, Build, Explore & Battle vs Wizard101
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Spaceship Idle: Design, Build, Explore & Battle
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.9k | Up 3.1% |
| August 2026 | ~1.8k | |
| July 2026 | ~1.8k | — |
Wizard101
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~33.6k | Down 8.4% |
| August 2026 | ~36.7k | Up 1.9% |
| July 2026 | ~36k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Spaceship Idle: Design, Build, Explore & Battle
- 6.4kDown 0.3%
- Wizard101
- 117.2kUp 2.4%
Wizard101 currently has about 18× as many Discord members as Spaceship Idle: Design, Build, Explore & Battle — 117,227 vs 6,429.
Steam concurrent players
- Spaceship Idle: Design, Build, Explore & Battle
- —
- Wizard101
- 1.2kUp 47%
Wizard101 currently has 1,227 peak concurrent Steam players; no comparable data is tracked for Spaceship Idle: Design, Build, Explore & Battle.
Twitch viewers
- Spaceship Idle: Design, Build, Explore & Battle
- —
- Wizard101
- 662Up 49%
Wizard101 currently has 662 live Twitch viewers; no comparable data is tracked for Spaceship Idle: Design, Build, Explore & Battle.
How these estimates are made
Spaceship Idle: Design, Build, Explore & Battle
Spaceship Idle: Design, Build, Explore & Battle is estimated to have 9 – 4k players a day. Around 5k – 510k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Wizard101
Wizard101 is estimated to have 3k – 11k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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