Head to head
Spacerift: Arcanum System vs Zula
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Developers
Publishers
Player activity
Smoothed estimated players over time.
Spacerift: Arcanum System
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~688 | Up 1.9% |
| September 2026 | ~675 | Up 1.8% |
| August 2026 | ~663 | Up 3.1% |
| July 2026 | ~643 | — |
Zula
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~77.5k | Down 0.1% |
| September 2026 | ~77.6k | |
| August 2026 | ~77.6k | |
| July 2026 | ~77.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Spacerift: Arcanum System
- 3Up 50%
- Zula
- 75Down 40%
Zula currently has about 25× as many peak concurrent Steam players as Spacerift: Arcanum System — 75 vs 3.
Discord members
- Spacerift: Arcanum System
- 1.5kDown 0.6%
- Zula
- 1.4kUp 0.3%
Spacerift: Arcanum System and Zula are nearly even on Discord members — 1,470 vs 1,352.
Twitch viewers
- Spacerift: Arcanum System
- 0
- Zula
- 1Down 50%
Spacerift: Arcanum System currently has 0 live Twitch viewers, while Zula has 1.
YouTube subscribers
- Spacerift: Arcanum System
- 2.7kUp 0.4%
- Zula
- 764kDown 0.1%
Zula currently has about 287× as many YouTube subscribers as Spacerift: Arcanum System — 764,000 vs 2,660.
How these estimates are made
Spacerift: Arcanum System
Spacerift: Arcanum System is estimated to have 10 – 35 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Zula
Zula is estimated to have 260 – 920 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


