Head to head
Space Time Ocean vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Space Time Ocean
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.9k | Down 2.6% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Space Time Ocean
- —
- SpiritVale
- 9.8kDown 37%
SpiritVale currently has 9,791 peak concurrent Steam players; no comparable data is tracked for Space Time Ocean.
Discord members
- Space Time Ocean
- —
- SpiritVale
- 67.5kUp 5.5%
SpiritVale currently has 67,502 Discord members; no comparable data is tracked for Space Time Ocean.
Reddit members
- Space Time Ocean
- —
- SpiritVale
- 3.5kUp 8.6%
SpiritVale currently has 3,464 subreddit members; no comparable data is tracked for Space Time Ocean.
Twitch viewers
- Space Time Ocean
- —
- SpiritVale
- 95Down 64%
SpiritVale currently has 95 live Twitch viewers; no comparable data is tracked for Space Time Ocean.
YouTube subscribers
- Space Time Ocean
- —
- SpiritVale
- 5kUp 5.7%
SpiritVale currently has 5,010 YouTube subscribers; no comparable data is tracked for Space Time Ocean.
How these estimates are made
Space Time Ocean
Space Time Ocean is showing no measurable concurrent players on Steam. Around 50 – 130 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 25k – 88k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


