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Space Ops VR vs State of Survival

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2019 · 7 years ago
August 2019 · 7 years ago

Daily players

No population data
320 – 1k

Estimated players

8
66.9kUp 0.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Space Ops VRState of Survival

Space Ops VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~8
August 2026~8Up 14%
July 2026~7

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.8kUp 0.3%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Space Ops VR
State of Survival
91Down 38%

State of Survival currently has 91 peak concurrent Steam players; no comparable data is tracked for Space Ops VR.

Discord members

Space Ops VR
State of Survival
225.5kDown 0.2%

State of Survival currently has 225,532 Discord members; no comparable data is tracked for Space Ops VR.

Twitch viewers

Space Ops VR
State of Survival
0Down 100%

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Space Ops VR.

How these estimates are made

Space Ops VR

Space Ops VR is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 320 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.