Head to head
Space Nation Online vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Developers
Player activity
Smoothed estimated players over time.
Space Nation Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~16.1k | Down 0.1% |
| August 2026 | ~16.1k | Up 19% |
| July 2026 | ~13.5k | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~66.9k | Up 0.5% |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Space Nation Online
- 77.4kDown 0.5%
- State of Survival
- 225.9kDown 0.1%
State of Survival currently has about 2.9× as many Discord members as Space Nation Online — 225,915 vs 77,390.
YouTube subscribers
- Space Nation Online
- 1.5k
- State of Survival
- —
Space Nation Online currently has 1,470 YouTube subscribers; no comparable data is tracked for State of Survival.
Steam concurrent players
- Space Nation Online
- —
- State of Survival
- 98Down 22%
State of Survival currently has 98 peak concurrent Steam players; no comparable data is tracked for Space Nation Online.
Twitch viewers
- Space Nation Online
- —
- State of Survival
- 0Down 100%
State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Space Nation Online.
How these estimates are made
Space Nation Online
Space Nation Online is estimated to have 16 – 7k players a day. Around 7k – 710k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
State of Survival
State of Survival is estimated to have 350 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


