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Head to head

Space Bomb vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
July 2026 · 2 months ago

Daily players

No population data
23k – 80k

Estimated players

28.9k

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Space BombSpiritVale

Space Bomb

Average monthly estimated players
MonthEstimated playersChange
September 2026
August 2026
July 2026

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.5kDown 4.0%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Space Bomb
SpiritVale
8.4kDown 46%

SpiritVale currently has 8,404 peak concurrent Steam players; no comparable data is tracked for Space Bomb.

Discord members

Space Bomb
SpiritVale
67.1kUp 1.0%

SpiritVale currently has 67,067 Discord members; no comparable data is tracked for Space Bomb.

Reddit members

Space Bomb
SpiritVale
3.5kUp 6.4%

SpiritVale currently has 3,483 subreddit members; no comparable data is tracked for Space Bomb.

Twitch viewers

Space Bomb
SpiritVale
66Down 69%

SpiritVale currently has 66 live Twitch viewers; no comparable data is tracked for Space Bomb.

YouTube subscribers

Space Bomb
SpiritVale
5kUp 5.5%

SpiritVale currently has 5,030 YouTube subscribers; no comparable data is tracked for Space Bomb.

How these estimates are made

Space Bomb

Space Bomb is showing no measurable concurrent players on Steam. Around 200 – 510 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpiritVale

SpiritVale is estimated to have 23k – 80k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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