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Head to head

SoulSaverOnline vs The Isle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2012 · 14 years ago
December 2015 · 11 years ago

Daily players

68 – 240
52k – 180k

Estimated players

51Up 11%
41.2kDown 2.2%

Available on

  • Windows
  • Windows

Publishers

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Player activity

Smoothed estimated players over time.

SoulSaverOnlineThe Isle

SoulSaverOnline

Average monthly estimated players
MonthEstimated playersChange
September 2026~48Up 2.1%
August 2026~47Up 4.4%
July 2026~45—

The Isle

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.5kUp 4.3%
August 2026~40.7kUp 6.9%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

SoulSaverOnline
21Up 5.0%
The Isle
23.8kUp 5.2%

The Isle currently has about 1133× as many peak concurrent Steam players as SoulSaverOnline — 23,789 vs 21.

Reddit members

SoulSaverOnline
—
The Isle
85.1kUp 2.1%

The Isle currently has 85,115 subreddit members; no comparable data is tracked for SoulSaverOnline.

Twitch viewers

SoulSaverOnline
—
The Isle
4.6kDown 69%

The Isle currently has 4,621 live Twitch viewers; no comparable data is tracked for SoulSaverOnline.

YouTube subscribers

SoulSaverOnline
—
The Isle
95.7kUp 0.2%

The Isle currently has 95,700 YouTube subscribers; no comparable data is tracked for SoulSaverOnline.

How these estimates are made

SoulSaverOnline

SoulSaverOnline is estimated to have 68 – 240 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Isle

The Isle is estimated to have 52k – 180k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.