Head to head
SoulSaverOnline vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
SoulSaverOnline
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~46 | Up 2.2% |
| July 2026 | ~45 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~36.2k | Up 82% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SoulSaverOnline
- 16Up 100%
- Stalzone
- 5.4kDown 73%
Stalzone currently has about 337× as many peak concurrent Steam players as SoulSaverOnline — 5,390 vs 16.
Discord members
- SoulSaverOnline
- —
- Stalzone
- 55.6kUp 5.4%
Stalzone currently has 55,554 Discord members; no comparable data is tracked for SoulSaverOnline.
Reddit members
- SoulSaverOnline
- —
- Stalzone
- 3kDown 83%
Stalzone currently has 2,991 subreddit members; no comparable data is tracked for SoulSaverOnline.
Twitch viewers
- SoulSaverOnline
- —
- Stalzone
- 360Down 93%
Stalzone currently has 360 live Twitch viewers; no comparable data is tracked for SoulSaverOnline.
YouTube subscribers
- SoulSaverOnline
- —
- Stalzone
- 3.3kUp 5.9%
Stalzone currently has 3,250 YouTube subscribers; no comparable data is tracked for SoulSaverOnline.
How these estimates are made
SoulSaverOnline
SoulSaverOnline is estimated to have 45 – 160 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 43k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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