Head to head
Soulmask vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Soulmask
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15.3k | Up 18% |
| July 2026 | ~12.9k | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.9k | Down 0.2% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Soulmask
- 2.1kDown 5.3%
- Super Animal Royale
- 1.1kUp 110%
Soulmask currently has about 1.9× as many peak concurrent Steam players as Super Animal Royale — 2,071 vs 1,116.
Discord members
- Soulmask
- 35.5kDown 1.1%
- Super Animal Royale
- 114.9k
Super Animal Royale currently has about 3.2× as many Discord members as Soulmask — 114,880 vs 35,512.
Twitch viewers
- Soulmask
- 18Down 71%
- Super Animal Royale
- 368Up 190%
Super Animal Royale currently has about 20× as many live Twitch viewers as Soulmask — 368 vs 18.
YouTube subscribers
- Soulmask
- 4.2k
- Super Animal Royale
- 31.4kUp 0.6%
Super Animal Royale currently has about 7.4× as many YouTube subscribers as Soulmask — 31,400 vs 4,240.
Reddit members
- Soulmask
- —
- Super Animal Royale
- 9.3kUp 0.7%
Super Animal Royale currently has 9,336 subreddit members; no comparable data is tracked for Soulmask.
How these estimates are made
Soulmask
Soulmask is estimated to have 5k – 18k players a day. Around 390k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Super Animal Royale
Super Animal Royale is estimated to have 3k – 9k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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