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Head to head

Soulmask vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 5 months ago
August 2019 · 7 years ago

Daily players

8k – 27k
390 – 1k

Estimated players

15.2kUp 1.6%
66.5k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

SoulmaskState of Survival

Soulmask

Average monthly estimated players
MonthEstimated playersChange
September 2026~15.9kUp 4.3%
August 2026~15.3kUp 18%
July 2026~12.9k

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.8kUp 0.3%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Soulmask
3kUp 40%
State of Survival
156Up 4.7%

Soulmask currently has about 20× as many peak concurrent Steam players as State of Survival — 3,047 vs 156.

Discord members

Soulmask
35.2kDown 1.4%
State of Survival
225.9k

State of Survival currently has about 6.4× as many Discord members as Soulmask — 225,875 vs 35,193.

Twitch viewers

Soulmask
9Down 86%
State of Survival
0Down 100%

Soulmask currently has 9 live Twitch viewers, while State of Survival has 0.

YouTube subscribers

Soulmask
4.3kUp 1.4%
State of Survival

Soulmask currently has 4,300 YouTube subscribers; no comparable data is tracked for State of Survival.

How these estimates are made

Soulmask

Soulmask is estimated to have 8k – 27k players a day. Around 390k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 390 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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