Head to head
Soulbound: Online vs Wynncraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Soulbound: Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.8k | Down 3.1% |
| August 2026 | ~5k | Down 5.4% |
| July 2026 | ~5.3k | — |
Wynncraft
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~76.3k | Up 3.2% |
| August 2026 | ~74k | Up 1.5% |
| July 2026 | ~72.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Soulbound: Online
- 58Down 26%
- Wynncraft
- —
Soulbound: Online currently has 58 peak concurrent Steam players; no comparable data is tracked for Wynncraft.
Discord members
- Soulbound: Online
- 14.9kDown 1.6%
- Wynncraft
- 220.1kUp 2.9%
Wynncraft currently has about 15× as many Discord members as Soulbound: Online — 220,146 vs 14,857.
Twitch viewers
- Soulbound: Online
- 46Up 2200%
- Wynncraft
- —
Soulbound: Online currently has 46 live Twitch viewers; no comparable data is tracked for Wynncraft.
YouTube subscribers
- Soulbound: Online
- 2k
- Wynncraft
- 51.3kUp 1.0%
Wynncraft currently has about 26× as many YouTube subscribers as Soulbound: Online — 51,300 vs 1,960.
Reddit members
- Soulbound: Online
- —
- Wynncraft
- 27kUp 0.9%
Wynncraft currently has 27,029 subreddit members; no comparable data is tracked for Soulbound: Online.
How these estimates are made
Soulbound: Online
Soulbound: Online is estimated to have 170 – 590 players a day. Around 18k – 47k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wynncraft
Wynncraft is estimated to have 110 – 53k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


