Head to head
Soulbound: Online vs Warframe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Soulbound: Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5.1k | Down 4.2% |
| July 2026 | ~5.3k | — |
Warframe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~420.6k | Up 0.3% |
| July 2026 | ~419.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Soulbound: Online
- 119Down 75%
- Warframe
- 52.5kUp 0.9%
Warframe currently has about 442× as many peak concurrent Steam players as Soulbound: Online — 52,546 vs 119.
Discord members
- Soulbound: Online
- 15.3kDown 2.0%
- Warframe
- 377.7kUp 1.3%
Warframe currently has about 25× as many Discord members as Soulbound: Online — 377,707 vs 15,269.
Twitch viewers
- Soulbound: Online
- 5Down 72%
- Warframe
- 2.8kUp 3.4%
Warframe currently has about 550× as many live Twitch viewers as Soulbound: Online — 2,751 vs 5.
YouTube subscribers
- Soulbound: Online
- 2k
- Warframe
- 958kUp 0.3%
Warframe currently has about 489× as many YouTube subscribers as Soulbound: Online — 958,000 vs 1,960.
Reddit members
- Soulbound: Online
- —
- Warframe
- 1mUp 0.7%
Warframe currently has 1,017,597 subreddit members; no comparable data is tracked for Soulbound: Online.
How these estimates are made
Soulbound: Online
Soulbound: Online is estimated to have 320 – 1k players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warframe
Warframe is estimated to have 160k – 580k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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