Head to head
Soulbound: Online vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Soulbound: Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5.1k | Down 4.2% |
| July 2026 | ~5.3k | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.6k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Soulbound: Online
- 119Down 75%
- SpiritVale
- 11.6kDown 22%
SpiritVale currently has about 97× as many peak concurrent Steam players as Soulbound: Online — 11,552 vs 119.
Discord members
- Soulbound: Online
- 15.3kDown 2.0%
- SpiritVale
- 66.7kUp 11%
SpiritVale currently has about 4.4× as many Discord members as Soulbound: Online — 66,696 vs 15,269.
Twitch viewers
- Soulbound: Online
- 5Down 72%
- SpiritVale
- 274Down 97%
SpiritVale currently has about 55× as many live Twitch viewers as Soulbound: Online — 274 vs 5.
YouTube subscribers
- Soulbound: Online
- 2k
- SpiritVale
- 4.8kUp 3.0%
SpiritVale currently has about 2.4× as many YouTube subscribers as Soulbound: Online — 4,780 vs 1,960.
Reddit members
- Soulbound: Online
- —
- SpiritVale
- 3.3kUp 14%
SpiritVale currently has 3,304 subreddit members; no comparable data is tracked for Soulbound: Online.
How these estimates are made
Soulbound: Online
Soulbound: Online is estimated to have 320 – 1k players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 38k – 140k players a day. Around 100k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


