Head to head
Soul Shifters: Online vs The Isle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Soul Shifters: Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55 | Up 1.9% |
| September 2026 | ~54 | |
| August 2026 | ~54 | |
| July 2026 | ~54 | — |
The Isle
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42k | Down 0.9% |
| September 2026 | ~42.4k | Up 4.0% |
| August 2026 | ~40.7k | Up 6.9% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Soul Shifters: Online
- 0
- The Isle
- 16.3kDown 37%
Soul Shifters: Online currently has 0 peak concurrent Steam players, while The Isle has 16,318.
YouTube subscribers
- Soul Shifters: Online
- 524Down 0.2%
- The Isle
- 95.8kUp 0.2%
The Isle currently has about 183× as many YouTube subscribers as Soul Shifters: Online — 95,800 vs 524.
Reddit members
- Soul Shifters: Online
- —
- The Isle
- 85.5kUp 2.0%
The Isle currently has 85,546 subreddit members; no comparable data is tracked for Soul Shifters: Online.
Twitch viewers
- Soul Shifters: Online
- —
- The Isle
- 2.1kDown 36%
The Isle currently has 2,080 live Twitch viewers; no comparable data is tracked for Soul Shifters: Online.
How these estimates are made
Soul Shifters: Online
Soul Shifters: Online is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Isle
The Isle is estimated to have 67k – 240k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


