Head to head
Sol: Enchant vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Sol: Enchant
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7.1k | Down 2.1% |
| August 2026 | ~7.3k | Down 2.3% |
| July 2026 | ~7.4k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~37.2k | Up 0.6% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Sol: Enchant
- 71.1kDown 3.4%
- The Cycle: Frontier
- 17.3k
Sol: Enchant currently has about 4.1× as many YouTube subscribers as The Cycle: Frontier — 71,100 vs 17,300.
Steam concurrent players
- Sol: Enchant
- —
- The Cycle: Frontier
- 1
The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Sol: Enchant.
Discord members
- Sol: Enchant
- —
- The Cycle: Frontier
- 106.7kDown 0.6%
The Cycle: Frontier currently has 106,703 Discord members; no comparable data is tracked for Sol: Enchant.
Reddit members
- Sol: Enchant
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,671 subreddit members; no comparable data is tracked for Sol: Enchant.
Twitch viewers
- Sol: Enchant
- —
- The Cycle: Frontier
- 107Up 3467%
The Cycle: Frontier currently has 107 live Twitch viewers; no comparable data is tracked for Sol: Enchant.
How these estimates are made
Sol: Enchant
Sol: Enchant is estimated to have 63 – 29k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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