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Head to head

Sol: Enchant vs Temtem

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2022 · 4 years ago

Daily players

No population data
390 – 1k

Estimated players

7.1kDown 0.7%
36.3kUp 3.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Sol: EnchantTemtem

Sol: Enchant

Average monthly estimated players
MonthEstimated playersChange
September 2026~7.1kDown 2.1%
August 2026~7.3kDown 2.3%
July 2026~7.4k

Temtem

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.3kUp 2.8%
August 2026~34.3kDown 1.0%
July 2026~34.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Sol: Enchant
71.1kDown 3.4%
Temtem
6.6kUp 0.9%

Sol: Enchant currently has about 11× as many YouTube subscribers as Temtem — 71,100 vs 6,570.

Steam concurrent players

Sol: Enchant
Temtem
103Down 14%

Temtem currently has 103 peak concurrent Steam players; no comparable data is tracked for Sol: Enchant.

Discord members

Sol: Enchant
Temtem
76.4kDown 0.6%

Temtem currently has 76,439 Discord members; no comparable data is tracked for Sol: Enchant.

Reddit members

Sol: Enchant
Temtem
53.3kUp 0.1%

Temtem currently has 53,273 subreddit members; no comparable data is tracked for Sol: Enchant.

Twitch viewers

Sol: Enchant
Temtem
3Down 25%

Temtem currently has 3 live Twitch viewers; no comparable data is tracked for Sol: Enchant.

How these estimates are made

Sol: Enchant

Sol: Enchant is estimated to have 63 – 29k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Temtem

Temtem is estimated to have 390 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.