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Head to head

Socialize vs Unturned

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2022 · 4 years ago
July 2017 · 9 years ago

Daily players

1 – 320
36k – 130k

Estimated players

97Down 1.6%
82.3kUp 1.1%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

SocializeUnturned

Socialize

Average monthly estimated players
MonthEstimated playersChange
September 2026~94Up 38%
August 2026~68
July 2026~68—

Unturned

Average monthly estimated players
MonthEstimated playersChange
September 2026~82.3kDown 1.0%
August 2026~83.1kUp 1.2%
July 2026~82.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Socialize
346Up 59%
Unturned
37.2kUp 0.3%

Unturned currently has about 108× as many Discord members as Socialize — 37,231 vs 346.

Twitch viewers

Socialize
0Down 100%
Unturned
19Up 19%

Socialize currently has 0 live Twitch viewers, while Unturned has 19.

YouTube subscribers

Socialize
58
Unturned
23.4k

Unturned currently has about 403× as many YouTube subscribers as Socialize — 23,400 vs 58.

Steam concurrent players

Socialize
—
Unturned
14.6kDown 8.9%

Unturned currently has 14,593 peak concurrent Steam players; no comparable data is tracked for Socialize.

Reddit members

Socialize
—
Unturned
55.1kUp 0.3%

Unturned currently has 55,057 subreddit members; no comparable data is tracked for Socialize.

How these estimates are made

Socialize

Socialize is estimated to have 1 – 320 players a day. Around 630 – 67k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Unturned

Unturned is estimated to have 36k – 130k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.