Head to head
SmallZ vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
SmallZ
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~28 | |
| October 2026 | ~28 | Up 3.7% |
| September 2026 | ~27 | Down 3.6% |
| August 2026 | ~28 | |
| July 2026 | ~28 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~231k | Up 6.5% |
| October 2026 | ~216.8k | Up 0.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SmallZ
- 0Down 100%
- VRChat
- 66.8kUp 27%
SmallZ currently has 0 peak concurrent Steam players, while VRChat has 66,782.
Discord members
- SmallZ
- 60Up 1.7%
- VRChat
- 417.9kDown 0.2%
VRChat currently has about 6965× as many Discord members as SmallZ — 417,923 vs 60.
Twitch viewers
- SmallZ
- 0
- VRChat
- 10.1kUp 41%
SmallZ currently has 0 live Twitch viewers, while VRChat has 10,061.
Reddit members
- SmallZ
- —
- VRChat
- 242.4kUp 0.6%
VRChat currently has 242,389 subreddit members; no comparable data is tracked for SmallZ.
YouTube subscribers
- SmallZ
- —
- VRChat
- 131kUp 0.8%
VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for SmallZ.
How these estimates are made
SmallZ
SmallZ is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


