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Head to head

Slither.io vs Wizard101

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
September 2008 · 18 years ago

Daily players

27 – 13k
2k – 8k

Estimated players

1.4kUp 0.1%
37.8kUp 15%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Slither.ioWizard101

Slither.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.4kDown 31%
September 2026~2kUp 47%
August 2026~1.4kUp 0.8%
July 2026~1.3k—

Wizard101

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.2kDown 0.8%
September 2026~35.5kDown 3.2%
August 2026~36.7kUp 1.9%
July 2026~36k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Slither.io
12.2kUp 1.0%
Wizard101
—

Slither.io currently has 12,244 subreddit members; no comparable data is tracked for Wizard101.

Twitch viewers

Slither.io
3Down 88%
Wizard101
541Down 67%

Wizard101 currently has about 180× as many live Twitch viewers as Slither.io — 541 vs 3.

Steam concurrent players

Slither.io
—
Wizard101
719Down 16%

Wizard101 currently has 719 peak concurrent Steam players; no comparable data is tracked for Slither.io.

Discord members

Slither.io
—
Wizard101
122.3kUp 2.3%

Wizard101 currently has 122,324 Discord members; no comparable data is tracked for Slither.io.

How these estimates are made

Slither.io

Slither.io is estimated to have 27 – 13k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Wizard101

Wizard101 is estimated to have 2k – 8k players a day. Around 190k – 500k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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