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Head to head

Skyforge vs Wizard101

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2017 · 9 years ago
September 2008 · 18 years ago

Daily players

3 – 9
2k – 7k

Estimated players

3.8k
36.7kUp 0.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

SkyforgeWizard101

Skyforge

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.8k
July 2026~3.8k

Wizard101

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.7kUp 2.0%
July 2026~36k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Skyforge
0
Wizard101
911Down 5.0%

Skyforge currently has 0 peak concurrent Steam players, while Wizard101 has 911.

Reddit members

Skyforge
9.4k
Wizard101

Skyforge currently has 9,422 subreddit members; no comparable data is tracked for Wizard101.

YouTube subscribers

Skyforge
23.9k
Wizard101

Skyforge currently has 23,900 YouTube subscribers; no comparable data is tracked for Wizard101.

Discord members

Skyforge
Wizard101
114.8kUp 0.6%

Wizard101 currently has 114,801 Discord members; no comparable data is tracked for Skyforge.

Twitch viewers

Skyforge
Wizard101
519Up 48%

Wizard101 currently has 519 live Twitch viewers; no comparable data is tracked for Skyforge.

How these estimates are made

Skyforge

Skyforge is estimated to have 3 – 9 players a day. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Wizard101

Wizard101 is estimated to have 2k – 7k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.