Head to head
Skyforge vs Star Conflict
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
Skyforge
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.8k | |
| September 2026 | ~3.8k | |
| August 2026 | ~3.8k | |
| July 2026 | ~3.8k | — |
Star Conflict
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.1k | Down 0.5% |
| September 2026 | ~4.1k | Up 0.8% |
| August 2026 | ~4.1k | Up 11% |
| July 2026 | ~3.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Skyforge
- 0Down 100%
- Star Conflict
- 42Down 18%
Skyforge currently has 0 peak concurrent Steam players, while Star Conflict has 42.
Reddit members
- Skyforge
- 9.4kUp 0.1%
- Star Conflict
- 1.6kUp 1.0%
Skyforge currently has about 5.8× as many subreddit members as Star Conflict — 9,445 vs 1,634.
Twitch viewers
- Skyforge
- 0
- Star Conflict
- 0
Skyforge currently has 0 live Twitch viewers, while Star Conflict has 0.
YouTube subscribers
- Skyforge
- 23.9k
- Star Conflict
- 15.9k
Skyforge currently has about 1.5× as many YouTube subscribers as Star Conflict — 23,900 vs 15,900.
Discord members
- Skyforge
- —
- Star Conflict
- 3.4kUp 0.8%
Star Conflict currently has 3,367 Discord members; no comparable data is tracked for Skyforge.
How these estimates are made
Skyforge
Skyforge is showing no measurable concurrent players on Steam. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Star Conflict
Star Conflict is estimated to have 130 – 470 players a day. Around 280k – 730k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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