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Head to head

Silkroad Online vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
September 2015 · 11 years ago

Daily players

35 – 16k
30k – 100k

Estimated players

303Down 2.5%
91kDown 5.2%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Silkroad OnlineWorld of Warships

Silkroad Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~301Up 1.3%
August 2026~297Up 4.2%
July 2026~285

World of Warships

Average monthly estimated players
MonthEstimated playersChange
September 2026~94.1kUp 3.1%
August 2026~91.2kUp 0.2%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Silkroad Online
2.9kUp 2.3%
World of Warships
153.7kUp 0.5%

World of Warships currently has about 53× as many subreddit members as Silkroad Online — 153,734 vs 2,928.

Twitch viewers

Silkroad Online
14Down 56%
World of Warships
2.5kDown 20%

World of Warships currently has about 181× as many live Twitch viewers as Silkroad Online — 2,530 vs 14.

Steam concurrent players

Silkroad Online
World of Warships
13.5kUp 17%

World of Warships currently has 13,526 peak concurrent Steam players; no comparable data is tracked for Silkroad Online.

Discord members

Silkroad Online
World of Warships
216.2kUp 0.6%

World of Warships currently has 216,243 Discord members; no comparable data is tracked for Silkroad Online.

How these estimates are made

Silkroad Online

Silkroad Online is estimated to have 35 – 16k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warships

World of Warships is estimated to have 30k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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