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Head to head

Silkroad Online vs The Isle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
December 2015 · 11 years ago

Daily players

43 – 20k
58k – 210k

Estimated players

323Up 2.9%
42.6k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Silkroad OnlineThe Isle

Silkroad Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~312Up 3.7%
September 2026~301Up 1.3%
August 2026~297Up 4.2%
July 2026~285—

The Isle

Average monthly estimated players
MonthEstimated playersChange
October 2026~42.2kDown 0.5%
September 2026~42.4kUp 4.0%
August 2026~40.7kUp 6.9%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Silkroad Online
3kUp 3.8%
The Isle
86.6kUp 1.7%

The Isle currently has about 28× as many subreddit members as Silkroad Online — 86,551 vs 3,049.

Twitch viewers

Silkroad Online
13Down 41%
The Isle
1.8kDown 38%

The Isle currently has about 139× as many live Twitch viewers as Silkroad Online — 1,811 vs 13.

Steam concurrent players

Silkroad Online
—
The Isle
18.3kDown 12%

The Isle currently has 18,254 peak concurrent Steam players; no comparable data is tracked for Silkroad Online.

YouTube subscribers

Silkroad Online
—
The Isle
95.9kUp 0.2%

The Isle currently has 95,900 YouTube subscribers; no comparable data is tracked for Silkroad Online.

How these estimates are made

Silkroad Online

Silkroad Online is estimated to have 43 – 20k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Isle

The Isle is estimated to have 58k – 210k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.