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Head to head

Silkroad Online vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
June 2018 · 8 years ago

Daily players

43 – 20k
1k – 5k

Estimated players

323Up 2.9%
39.7kUp 5.4%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Silkroad OnlineThe Crew 2

Silkroad Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~312Up 3.7%
September 2026~301Up 1.3%
August 2026~297Up 4.2%
July 2026~285—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.7kUp 1.8%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Silkroad Online
3kUp 3.8%
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has about 7.2× as many subreddit members as Silkroad Online — 22,086 vs 3,049.

Twitch viewers

Silkroad Online
13Down 41%
The Crew 2
8Down 50%

Silkroad Online currently has about 1.6× as many live Twitch viewers as The Crew 2 — 13 vs 8.

Steam concurrent players

Silkroad Online
—
The Crew 2
503Down 17%

The Crew 2 currently has 503 peak concurrent Steam players; no comparable data is tracked for Silkroad Online.

Discord members

Silkroad Online
—
The Crew 2
102kUp 0.3%

The Crew 2 currently has 102,024 Discord members; no comparable data is tracked for Silkroad Online.

How these estimates are made

Silkroad Online

Silkroad Online is estimated to have 43 – 20k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.