Head to head
Silkroad Online vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Silkroad Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~299 | Up 0.7% |
| August 2026 | ~297 | Up 4.2% |
| July 2026 | ~285 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.2k | Up 6.6% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Silkroad Online
- 2.9kUp 2.4%
- Stalzone
- 3.4kUp 22%
Stalzone currently has about 1.2× as many subreddit members as Silkroad Online — 3,379 vs 2,906.
Twitch viewers
- Silkroad Online
- 100Up 82%
- Stalzone
- 279Down 80%
Stalzone currently has about 2.8× as many live Twitch viewers as Silkroad Online — 279 vs 100.
Steam concurrent players
- Silkroad Online
- —
- Stalzone
- 4.8kDown 74%
Stalzone currently has 4,838 peak concurrent Steam players; no comparable data is tracked for Silkroad Online.
Discord members
- Silkroad Online
- —
- Stalzone
- 57.3kUp 5.4%
Stalzone currently has 57,258 Discord members; no comparable data is tracked for Silkroad Online.
YouTube subscribers
- Silkroad Online
- —
- Stalzone
- 3.4kUp 7.5%
Stalzone currently has 3,430 YouTube subscribers; no comparable data is tracked for Silkroad Online.
How these estimates are made
Silkroad Online
Silkroad Online is estimated to have 29 – 13k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stalzone
Stalzone is estimated to have 42k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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