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Head to head

Sigma World Online vs Zula

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2016 · 10 years ago

Daily players

No population data
320 – 1k

Estimated players

83Down 3.3%
77.5k

Available on

  • Windows

Platforms

—

Perspectives

—

Developers

—
—

Publishers

—
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Player activity

Smoothed estimated players over time.

Sigma World OnlineZula

Sigma World Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~83Down 1.2%
September 2026~84Up 71%
August 2026~49Up 2.1%
July 2026~48—

Zula

Average monthly estimated players
MonthEstimated playersChange
October 2026~77.5kDown 0.1%
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Sigma World Online
15Down 66%
Zula
136Up 17%

Zula currently has about 9.1× as many peak concurrent Steam players as Sigma World Online — 136 vs 15.

Discord members

Sigma World Online
292Up 23%
Zula
1.4kUp 0.7%

Zula currently has about 4.6× as many Discord members as Sigma World Online — 1,352 vs 292.

Twitch viewers

Sigma World Online
—
Zula
0Down 100%

Zula currently has 0 live Twitch viewers; no comparable data is tracked for Sigma World Online.

YouTube subscribers

Sigma World Online
—
Zula
764kDown 0.1%

Zula currently has 764,000 YouTube subscribers; no comparable data is tracked for Sigma World Online.

How these estimates are made

Sigma World Online

Sigma World Online is estimated to have 43 – 150 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 320 – 1k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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