Head to head
Ship of Heroes vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Ship of Heroes
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~282 | |
| August 2026 | ~282 | Up 0.4% |
| July 2026 | ~281 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~215.9k | Down 1.5% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ship of Heroes
- 1
- VRChat
- 59.3kDown 0.2%
VRChat currently has about 59345× as many peak concurrent Steam players as Ship of Heroes — 59,345 vs 1.
YouTube subscribers
- Ship of Heroes
- 2.7k
- VRChat
- 129kUp 0.8%
VRChat currently has about 48× as many YouTube subscribers as Ship of Heroes — 129,000 vs 2,710.
Discord members
- Ship of Heroes
- —
- VRChat
- 417.7kUp 1.0%
VRChat currently has 417,747 Discord members; no comparable data is tracked for Ship of Heroes.
Reddit members
- Ship of Heroes
- —
- VRChat
- 240.3kUp 0.7%
VRChat currently has 240,327 subreddit members; no comparable data is tracked for Ship of Heroes.
Twitch viewers
- Ship of Heroes
- —
- VRChat
- 6.9kDown 6.0%
VRChat currently has 6,903 live Twitch viewers; no comparable data is tracked for Ship of Heroes.
How these estimates are made
Ship of Heroes
Ship of Heroes is estimated to have 3 – 9 players a day. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


